首页> 外文期刊>Mathematical Problems in Engineering: Theory, Methods and Applications >Pattern Recognition of Wushu Routine Action Decomposition Process Based on Kinect
【24h】

Pattern Recognition of Wushu Routine Action Decomposition Process Based on Kinect

机译:基于Kinect的武术常规动作分解过程模式识别

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

Human action recognition is a hotspot in the fields of computer vision and pattern recognition. Human action recognition technology has created huge social value and considerable economic value for the society. Meeting people’s needs and understanding people’s expressions are the current research focus. Aiming at the problem that the movement cannot be continuously identified and due to a lack of detailed features in the action decomposition pattern recognition in the traditional Wushu routine decomposition process, it is proposed to use Kinect technology to identify the Wushu routine movement decomposition process in the Wushu routine movement decomposition process. This paper analyzes the principle of skeleton tracking and skeleton extraction performed by the Kinect human sensor and uses the Kinect sensor with the Visual Studio 2015 development platform to collect and process the skeleton data of limb movements and defines eight static limb motion samples and four dynamic limbs. The study uses a deep learning neural network algorithm to train and identify the established database of static body movements and uses the same template matching algorithm and K-NN. The recognition effects of the algorithms were compared and analyzed, and it was concluded that the static body motion recognition rates of the three algorithms were all above 90. In this paper, recognition experiments are carried out on the MSR action 3D database. The influence of different integrated decision-making methods on the recognition results is further discussed and analyzed, and the average method integrated decision-making, which is most suitable for the algorithm model in this paper, is proposed. The results show that the recognition accuracy of the algorithm reaches 98.1, which proves the feasibility of the preprocessing algorithm.
机译:人体动作识别是计算机视觉和模式识别领域的热点。人体动作识别技术为社会创造了巨大的社会价值和可观的经济价值。满足人们的需求,理解人们的表达方式是当前的研究重点。针对传统武术套路分解过程中动作分解模式识别中动作分解模式识别中动作无法连续识别的问题,提出在武术套路动作分解过程中,利用Kinect技术对武术套路动作分解过程进行识别。本文分析了 Kinect 人体传感器执行的骨骼跟踪和骨骼提取原理,并使用 Kinect 传感器和 Visual Studio 2015 开发平台对肢体运动的骨骼数据进行采集和处理,定义了 8 个静态肢体运动样本和 4 个动态肢体。该研究使用深度学习神经网络算法来训练和识别已建立的静态身体运动数据库,并使用相同的模板匹配算法和 K-NN。对各算法的识别效果进行了对比分析,得出3种算法的静态人体运动识别率均在90%以上。本文在MSR动作三维数据库上进行了识别实验。进一步讨论分析了不同集成决策方法对识别结果的影响,提出了最适合该算法模型的平均集成决策方法。结果表明,该算法的识别准确率达到98.1%,证明了预处理算法的可行性。

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号