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Acoustics of the one person space: headphone listening, detachable ambience, and the binaural prehistory of VR

机译:一个人空间的声学:耳机听,可拆式氛围,双耳史前的虚拟现实

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This article traces forgotten debates over the cultural acceptability of headphone listening in order to present an audio-centric history of private virtual space. I focus on how cultural attitudes towards headphone use transformed in tandem with developments in 3D binaural audio, new practices of solitary listening, and sound engineers' attempts to solve the "sound in the head" problem accompanying headphone use. Extending Jonathan Sterne's work on the "detachable echo" of modern sound mixing to what I call the detachable ambience of head-mounted spatial audio, I explore what happens when headphone listening eliminates the mediation of the surrounding physical space to create a solitary virtual acoustics. Examining the post-Walkman normalisation of headphone use, I argue it was only with the architectural emergence of what Nango Yoshikazu calls the "one person space" that head-phone listening became acceptable as a personal media practice, setting the stage for more recent debates over the privatised three-dimensional space of the virtual reality head-mounted display.
机译:本文跟踪被遗忘的争论文化的可接受性的耳机听为了呈现一个audio-centric的历史私人虚拟空间。耳机使用改变了态度随着发展3 d双声道的音频,新实践的孤独的听,声音工程师们试图解决“的声音头”问题伴随耳机使用。乔纳森·斯特恩的工作“可拆卸的回声”现代混音我叫戴的可拆卸的氛围空间音频,我探索时会发生什么耳机听中介的消除了周围的物理空间创建一个孤独的虚拟声学。post-Walkman正常化耳机使用,我认为只有建筑出现什么Nango Yoshikazu”一个人空间”接收耳机听可接受作为个人媒体实践,设置最近的争论的阶段私有化虚拟的三维空间现实头戴显示设备。

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