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Accelerating copolymer inverse design using monte carlo tree search

机译:用蒙特加速共聚物逆设计卡洛树搜索

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There exists a broad class of sequencing problems in soft materials such as proteins and polymers that can be formulated as a heuristic search that involves decision making akin to a computer game. AI gaming algorithms such as Monte Carlo tree search (MCTS) gained prominence after their exemplary performance in the computer Go game and are decision trees aimed at identifying the path (moves) that should be taken by the policy to reach the final winning or optimal solution. Major challenges in inverse sequencing problems are that the materials search space is extremely vast and property evaluation for each sequence is computationally demanding. Reaching an optimal solution by minimizing the total number of evaluations in a given design cycle is therefore highly desirable. We demonstrate that one can adopt this approach for solving the sequencing problem by developing and growing a decision tree, where each node in the tree is a candidate sequence whose fitness is directly evaluated by molecular simulations. We interface MCTS with MD simulations and use a representative example of designing a copolymer compatibilizer, where the goal is to identify sequence specific copolymers that lead to zero interfacial energy between two immiscible homopolymers. We apply the MCTS algorithm to polymer chain lengths varying from 10-mer to 30-mer, wherein the overall search space varies from 2(10) (1024) to 2(30) (similar to 1 billion). In each case, we identify a target sequence that leads to zero interfacial energy within a few hundred evaluations demonstrating the scalability and efficiency of MCTS in exploring practical materials design problems with exceedingly vast chemical/material search space. Our MCTS-MD framework can be easily extended to several other polymer and protein inverse design problems, in particular, for cases where sequence-property data is either unavailable and/or is resource intensive.
机译:存在一个广泛的一类排序问题在柔软的材料,如蛋白质和聚合物可以制定一个启发式搜索涉及到决策类似于电脑游戏。游戏人工智能算法如蒙特卡洛树搜索(mct)后获得声望计算机围棋和模范绩效决策树旨在识别路径吗(移动),应采取的政策达到最终的胜利或最优解。主要挑战逆排序问题搜索空间极其的材料为每个序列是巨大和房地产评估计算要求。解决方案通过最小化的总数因此,评估在一个给定的设计周期非常可取的。采用这种方法求解排序问题,发展和增长的决定树,树中的每个节点是一个候选人直接序列的健康评估分子模拟。模拟和使用一个代表性的例子设计一种共聚物增容剂,目标是识别特定的共聚物序列导致零界面自由能之间的两个非混相均聚物。算法聚合物链长度不同十米级30-mer,在总体搜索空间不同2(10)(1024)(30)(类似到10亿)。序列导致零界面能在一个几百评估证明其特定的可扩展性和效率探索实用材料设计问题搜索极其巨大的化学/材料空间。扩展到其他聚合物和蛋白质逆设计问题,特别是为例sequence-property数据是哪里不可用和/或资源密集型。

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