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User-centric Software Engineering

机译:以用户为中心的软件工程

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摘要

The rapid introduction of new technology, a growing number of users, and competition from the developing world are all pushing the computer industry in new directions. Any nation's software industry that hopes to survive as a world-class enterprise must make fundamental challenges in the software development process and its supporting development environment. The traditional waterfall approach to software development focuses on requirements defined early in the process, often releasing systems years later that are obsolete on delivery. In the mid-1980's, however, programming environments emerged that let developers build usable prototypes in days or weeks instead of months or years. These capabilities opened the way for alternative approaches to developing software. One of the most important results of the ARPA-Rome Planning Initiative (ARPI) was the formalization of such a new approach. We call it User-Centric Software Engineering. USE represents a synthesis of methods advocated and practiced by leaders in the software engineering field. The initial aim of USE is to encourage collaboration between users and developers to help design more efficient business processes and supporting software.
机译:快速引进新技术,越来越多的用户和竞争发展中国家都把电脑行业新方向。行业,希望成为一个世界级的企业必须进行根本的挑战软件开发过程及其支持开发环境。传统的瀑布式方法的软件开发重点是需求定义在这个过程中,通常释放系统后来上过时的交付。然而,1980年代中期的编程环境出现,让开发人员构建可用的原型在几天或几周,而不是几个月或年。替代方法来开发软件。其中一个最重要的结果ARPA-Rome计划倡议(ARPI)是这种新方法的规范化。以用户为中心的软件工程。合成的方法提倡和实践领导人在软件工程领域。最初使用的目的是鼓励合作用户和开发者之间帮助设计高效的业务流程和支持软件

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