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首页> 外文期刊>Journal of behavioral and experimental economics >Competing on the Holodeck - The effect of virtual peers and heterogeneity in dynamic tournaments
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Competing on the Holodeck - The effect of virtual peers and heterogeneity in dynamic tournaments

机译:全息甲板上竞争——虚拟的效果同行和动态锦标赛中的异质性

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摘要

We propose experiments in virtual reality (VR) as a new approach to examining economic behavior: in the present case, the topic of heterogeneity in dynamic tournaments. We simulate a realistic working situation in an immersive VR environment. Implementing a tournament in VR, we are able to mitigate the reflection problem, which usually undermines research on dynamic interaction. Moreover, VR allows us to control for the performance of the virtual peer - a humanoid avatar - and thus to get an understanding of the reaction of the subject to the avatar in a dynamic setting, as the subject is constantly able to observe the avatar's performance. We observe that the subjects' performance is highest in a homogeneous tournament, i.e., when they compete against an avatar performing exactly as well as they themselves did in the preceding phase. This result is driven by peer effects rather than by tournament incentives. We track the behavior of each subject in each situation, and we examine the role that intermediate information about score differences play.
机译:我们建议在虚拟现实(VR)作为实验一种新的方法来研究经济行为:目前的情况下,非均质性的话题动态锦标赛。工作情况一个浸入式虚拟现实环境。实现一个比赛在虚拟现实中,我们能够通常,减轻反射问题削弱了研究动态交互。此外,虚拟现实使我们能够控制的虚拟同行——一个人形的性能《阿凡达》——从而得到的理解反应的阿凡达动态设置,话题不断能够观察到阿凡达的性能。观察到受试者的最高性能在均匀的比赛,例如,当他们与一个化身表演一样他们在前面阶段。而不是通过锦标赛激励。每个主题的行为在任何情况下,我们检查中间的角色得分差异的信息。

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