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Increased connectivity in default mode and salience networks in video game players: A rsfMRI Study on task-based (tfMRI) Data

机译:在视频游戏玩家中的默认模式和突出网络中的连通性增加:基于任务(TFMRI)数据的RSFMRI研究

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Introduction: Video games have become an increasingly popular past time and with its growing popularity it's important to study the long-term impacts of video game play on our brains. While previous works have shown that habitual game play leads to changes in the Default Mode Network (DMN) and Salience Network (SN) [1], our study aims to expand this scope to include 165 brain networks and atlases to determine how the brain connectivity of gamers compare to control groups. Changes in the connectivity can indicate functional differences in the brain and can be used to explain why video game players perform better at certain tasks.
机译:导言:电子游戏在过去变得越来越流行,随着它的日益流行,研究电子游戏对我们大脑的长期影响很重要。虽然之前的研究表明,习惯性游戏会导致默认模式网络(DMN)和显著性网络(SN)[1]发生变化,但我们的研究旨在将这一范围扩大到165个大脑网络和图谱,以确定玩家的大脑连接与对照组相比如何。连通性的变化可以表明大脑的功能差异,并可以用来解释为什么电子游戏玩家在某些任务中表现更好。

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