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A self-organized load balancing mechanism for cloud computing

机译:云计算自组织负载平衡机制

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摘要

The growth in computer and networking technologies over the past decades established cloud computing as a new paradigm in information technology. The cloud computing promises to deliver cost-effective services by running workloads in a large scale data center consisting of thousands of virtualized servers. The main challenge with a cloud platform is its unpredictable performance. A possible solution to this challenge could be load balancing mechanism that aims to distribute the workload across the servers of the data center effectively. In this paper, we present a distributed and scalable load balancing mechanism for cloud computing using game theory. The mechanism is self-organized and depends only on the local information for the load balancing. We proved that our mechanism converges and its inefficiency is bounded. Simulation results show that the generated placement of workload on servers provides an efficient, scalable, and reliable load balancing scheme for the cloud data center. Copyright (C) 2016 John Wiley & Sons, Ltd.
机译:过去几十年的计算机和网络技术的增长将云计算建立为信息技术中的新范式。云计算有望通过在大规模数据中心中运行工作负载来提供具有成本效益的服务,包括成千上万的虚拟化服务器。云平台的主要挑战是其不可预测的性能。对此挑战的可能解决方案可能是负载平衡机制,旨在有效地将工作负载分发到数据中心的服务器上。在本文中,我们介绍了使用博弈理论的云计算的分布式和可扩展的负载平衡机制。该机制是自组织的,仅取决于负载平衡的本地信息。我们证明了我们的机制会聚及其低效率。仿真结果表明,生成的工作负载放置在服务器上为云数据中心提供了高效,可扩展性和可靠的负载平衡方案。版权所有(c)2016 John Wiley&Sons,Ltd。

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