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Does Game Participation Impact Cognition and Symptoms in Elite Football Players?

机译:游戏参与是否会影响精英足球运动员的认知和症状?

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Objective:To measure neurocognitive functioning in college and professional football players after game participation.Study Design:Retrospective, cross-sectional cohort design.Participants:Ninety-four male university and professional football players.Intervention:All participants completed Immediate Postconcussion Assessment and Cognitive Testing (ImPACT) testing at baseline, and either at postconcussion (group 1) or postgame (group 2) participation.Main Outcome Measures:Results from the 5 ImPACT composite scores (Verbal Memory, Visual Memory, Visual Motor Speed, Reaction Time and Impulse Control) and Total Symptom Score.Results:Repeated-measures analysis of variance demonstrated a significant main effect for time (improvements) in 3 of 5 domains for the postconcussion group, but no improvements in the postgame group. The postconcussion group presented with significantly improved results on 4 of 5 ImPACT domains compared with the postgame group at the follow-up time interval.Conclusions:Participation in a football game with potential cumulative head contacts did not yield increased symptoms or cognitive impairment. However, the absence of improvement in cognitive functioning in noninjured football players, which was found in those players who were returned to play after an injury, may suggest that there is a measureable impact as a result of playing football.
机译:目的:在游戏参与后测量大学和专业足球运动员的神经认知功能。研究:回顾性,横断面队列设计。Particants:九十四位男性大学和专业足球运动员。所有参与者完成了直接的后调评估和认知测试(冲击)在基线测试测试,并且在后调查(第1组)或Postgame(第2组)参与.Main结果措施:5次冲击复合分数的结果(口头记忆,可视记忆,视觉电机速度,反应时间和脉冲控制)和总症状分数。结果:反复措施的方差分析表明了后调响组的5个域中的时间(改进)的显着主要效果,但在Postgame组中没有改进。与后续时间间隔的后续群体相比,在5个冲击域中的4个结果提出了显着改善的结果。结论:参与潜在累积头接触的足球比赛并没有产生增加的症状或认知障碍。然而,在受伤后回到返回的那些在那些回到玩的球员中发现的非收集足​​球运动员中的认知功能的缺乏可能表明由于踢足球而有可能具有可衡量的影响。

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