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Elastic object manipulation with force feedback using coarse-to-fine representation of mass-spring models in virtual environment

机译:在虚拟环境中使用质量弹簧模型的从粗到细表示来实现带有力反馈的弹性对象操纵

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摘要

This report describes a system of interactively manipulating an elastically deformable object with force feedback. Mass-spring models are used for representing elastic objects in virtual environment because of the ability to deform objects geometrically and topologically in real time. The increase of particles and springs for representing more complex deformation usually prevents real-time calculation of simulation. Another important issue is to physically model the mutual relationship between an elastic object and a manipulator. This report proposes an efficient method of elastic object deformation using mass-spring models of coarse-to-fine representation based on the degree of deformation, and a model of the mutual relationship between an elastic object and a manipulator.
机译:该报告描述了一种通过力反馈交互式操纵可弹性变形物体的系统。质量弹簧模型用于表示虚拟环境中的弹性对象,这是因为它具有实时几何变形和拓扑变形的能力。用于表示更复杂变形的粒子和弹簧的增加通常会阻止实时计算仿真。另一个重要的问题是对弹性物体和操纵器之间的相互关系进行物理建模。本报告提出了一种有效的弹性物体变形方法,该方法使用了基于变形程度的从粗到精细表示的质量弹簧模型,以及弹性物体与机械手之间的相互关系模型。

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