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Mechanism-based therapies for pain.

机译:基于机制的疼痛疗法。

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摘要

Pain is a universal human experience. Usually pain is a normal homeostatic mechanism to force an organism to avoid or reduce injury. As such, the body has many pain messengers, receptors and neural pathways to sense that information. Sensing a stimulus that leads to, or has the potential to cause, tissue injury is termed "nociception." In clinical disease states, pain may be the result of tissue damage or aberrant signal processing. In either case, we may want to interrupt or reduce nociception to produce clinical analgesia. We will discuss the mechanisms of pain sensation, sites and actions of analgesic therapies presently used, and potential avenues for the development of novel pharmaceutical agents to interrupt the sensation and signaling of pain and thus provide pain relief or analgesia. Two other terms are used commonly in the pain literature, hyperalgesia and allodynia. Hyperalgesia is an increase in the magnitude of pain induced by a stimulus that is normally painful. Allodynia is when a usuallynonpainful stimulus, like light touch, becomes painful. The review is divided into two parts: Nociceptors and Pain pathways to the brain. The first part discusses nociception at the peripheral nerve ending, while the second discusses the neurotransmission of pain signals to the spinal cord and up to the brain.
机译:痛苦是一种普遍的人类体验。通常,疼痛是迫使生物体避免或减少伤害的正常体内平衡机制。因此,人体有许多疼痛信使,受体和神经通路来感知这些信息。感知导致组织损伤或可能引起组织损伤的刺激被称为“伤害感受”。在临床疾病状态下,疼痛可能是组织损伤或异常信号处理的结果。无论哪种情况,我们都可能希望中断或减少伤害感受以产生临床镇痛作用。我们将讨论疼痛感觉的机制,目前使用的止痛药的部位和作用,以及开发新型药物以中断疼痛的感觉和信号传导从而提供疼痛缓解或镇痛作用的潜在途径。疼痛文献中通常使用另外两个术语:痛觉过敏和异常性疼痛。痛觉过敏是通常由疼痛引起的刺激引起的疼痛程度的增加。异常性疼痛是指通常无痛的刺激(如轻触)变得疼痛。该综述分为两个部分:伤害感受器和到达大脑的疼痛途径。第一部分讨论了末梢神经末梢的伤害感受,第二部分讨论了疼痛信号向脊髓以及直至大脑的神经传递。

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