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Generalized layered space-time codes for high data rate wireless communications

机译:用于高数据速率无线通信的通用分层空时代码

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We present the architecture of generalized layered space-time codes (GLST) as a combination of Bell Labs layered space-time (BLAST) architecture and space-time coding (STC) in multiple-antenna wireless communication systems. This approach provides both spectral and power efficiency with moderate complexity. The framework is to partition all the available transmit antennas into groups and apply STC on each group as component codes. Based on the mappings from coded symbols to transmit antenna groups, we can construct different GLST systems. Particularly, horizontal mapping and diagonal mapping are introduced and referred to as HGLST and DGLST respectively. The basic decoding of GLST, under quasi-static flat Rayleigh fading environments and assuming perfectly known channel state information (CSI) at the receiver, combines group interference suppression and group interference cancellation techniques. As a result, the individual STC on each group is decoded serially. To improve the overall system performance, we derive the optimal power allocation among all space-time codewords without requiring the knowledge of CSI at the transmitter and suitable for all GLST systems. We also derive the optimal serial decoding order based on the channel realizations at the receiver for HGLST systems without power allocation. Simulation results show that both can provide much improvement. To further enhance the system performance, we propose a low complexity hard-decision iterative decoding method. This method efficiently exploits full receive antenna diversity and, hence, dramatically improves the system performance which is confirmed by simulation.
机译:我们提出了贝尔空间分层时空(BLAST)体系结构和空时编码(STC)在多天线无线通信系统中的组合的广义分层时空代码(GLST)的体系结构。该方法以中等复杂度提供频谱效率和功率效率。该框架将所有可用的发射天线划分为几组,并在每组上应用STC作为组件代码。基于从编码符号到发射天线组的映射,我们可以构建不同的GLST系统。特别是,引入了水平映射和对角线映射,分别称为HGLST和DGLST。在准静态平坦瑞利衰落环境下,并假设接收器的信道状态信息(CSI)完全已知,GLST的基本解码结合了组干扰抑制和组干扰消除技术。结果,每个组上的各个STC被串行解码。为了提高整体系统性能,我们在所有时空码字之间获得了最佳功率分配,而无需了解发射机处的CSI,并且适合所有GLST系统。对于没有功率分配的HGLST系统,我们还基于接收器上的通道实现来推导最佳串行解码顺序。仿真结果表明,两者都可以提供很大的改进。为了进一步提高系统性能,我们提出了一种低复杂度的硬判决迭代解码方法。这种方法有效地利用了接收天线的全部分集,因此大大提高了系统性能,这已通过仿真得到证实。

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