首页> 外文期刊>IEEE transactions on wireless communications >Joint Sponsored and Edge Caching Content Service Market: A Game-Theoretic Approach
【24h】

Joint Sponsored and Edge Caching Content Service Market: A Game-Theoretic Approach

机译:联合赞助和边缘缓存内容服务市场:一种博弈论方法

获取原文
获取原文并翻译 | 示例
           

摘要

In a sponsored content scheme, a wireless network operator negotiates with a sponsored content service provider where the latter can pay the former to lower the cost of the mobile subscribers/users to access certain content. As such, the scheme motivates the entities in the sponsored content ecosystem to be more actively involved. Meanwhile, with the forthcoming 5G cellular networks, edge caching becomes a promising technology for traffic offloading to reduce cost and improve service quality of the content service. The key idea is that an edge caching content service provider caches content on edge networks. The cached content is then delivered to mobile users locally, reducing latency substantially. In this paper, we propose the joint sponsored and edge caching content service market model. We investigate an interplay between the sponsored content service provider and the edge caching content service provider under the non-cooperative game framework. Furthermore, the interactions among the wireless network operator, content service providers, and mobile users are modeled as a hierarchical three-stage Stackelberg game. In the game model, we analyze the sub-game perfect equilibrium in each stage through backward induction analytically. Additionally, the existence of the proposed Stackelberg equilibrium is validated by capitalizing on the bilevel optimization programming. Based on the analysis of the game properties, we propose a sub-gradient-based iterative algorithm, which guarantees to converge to the Stackelberg equilibrium.
机译:在赞助内容方案中,无线网络运营商与赞助内容服务提供商协商,后者可以向赞助内容服务提供商付款,以降低移动订户/用户访问某些内容的成本。这样,该方案激励赞助内容生态系统中的实体更积极地参与其中。同时,随着即将到来的5G蜂窝网络,边缘缓存已成为一种有希望的流量卸载技术,以降低成本并提高内容服务的服务质量。关键思想是边缘缓存内容服务提供商在边缘网络上缓存内容。然后将缓存的内容本地传递给移动用户,从而大大减少了等待时间。在本文中,我们提出了联合赞助和边缘缓存内容服务的市场模型。我们研究了在非合作游戏框架下赞助内容服务提供商和边缘缓存内容服务提供商之间的相互作用。此外,无线网络运营商,内容服务提供商和移动用户之间的交互被建模为分层的三阶段Stackelberg游戏。在博弈模型中,我们通过反向归纳分析来分析每个阶段的子博弈完美均衡。另外,通过利用双层优化编程来验证所提出的Stackelberg平衡的存在。在对博弈性质进行分析的基础上,提出了一种基于次梯度的迭代算法,该算法可以保证收敛于Stackelberg均衡。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号