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A user modeling approach for reasoning about interaction sensitive to bother and its application to hospital decision scenarios

机译:一种用户建模方法,用于对易受干扰的交互进行推理,并将其应用于医院决策场景

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摘要

In this paper, we present a framework for interacting with users that is sensitive to the cost of bother and then focus on its application to decision making in hospital emergency room scenarios. We begin with a model designed for reasoning about interaction in a single-agent single-user setting and then expand to the environment of multiagent systems. In this setting, agents consider both whether to ask other agents to perform decision making and at the same time whether to ask questions of these agents. With this fundamental research as a backdrop, we project the framework into the application of reasoning about which medical experts to interact with, sensitive to possible bother, during hospital decision scenarios, in order to deliver the best care for the patients that arrive. Due to the real-time nature of the application and the knowledge-intensive nature of the decisions, we propose new parameters to include in the reasoning about interaction and sketch their usefulness through a series of examples. We then include a set of experimental results confirming the value of our proposed approach for reasoning about interaction in hospital settings, through simulations of patient care in those environments. We conclude by pointing to future research to continue to extend the model for reasoning about interaction in multiagent environments for the setting of time-critical care in hospital settings.
机译:在本文中,我们提出了一个与用户交互的框架,该框架对麻烦的成本很敏感,然后将其重点放在医院急诊室场景决策中的应用。我们从设计用于推理单代理单用户设置中的交互作用的模型开始,然后扩展到多代理系统的环境。在这种情况下,座席既要考虑是否要请其他座席执行决策,又要同时考虑是否要问这些座席的问题。在此基础研究的背景下,我们将框架投影到推理中,以便在医院决策过程中与哪些医学专家进行交互,并对可能的麻烦敏感,以便为到达的患者提供最佳护理。由于应用程序的实时性质和决策的知识密集型性质,我们提出了新的参数,以将有关交互的因素包括在内,并通过一系列示例勾勒出它们的有用性。然后,我们提供了一组实验结果,通过模拟那些环境中的患者护理,证实了我们提出的方法对于在医院环境中进行交互进行推理的价值。最后,我们指向未来的研究,以继续扩展该模型,以在医院环境中设置时间紧迫的护理时在多代理环境中进行交互推理。

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