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Topology of a 4D universe for every 3-manifold

机译:每3个流形的4D Universe拓扑

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A 4D universe is a 4-dimensional boundary-less connected oriented manifold with every closed 3-manifold (i.e., a 3-dimensional closed connected oriented manifold) embedded. A 4D punctured universe is a 4-dimensional boundary-less connected oriented manifold with the punctured manifold of every closed 3-manifold embedded. Every 4D universe and every 4D punctured universe are open 4-dimensional manifolds. If a closed 3-manifold is considered as a 3D universe, then every 4D spacetime is embedded in every 4D universe and hence every 4D universe is a classifying space for every spacetime. In this paper, it is observed that a full 4D universe is produced by collision modifications between 3-sphere fibers in the 4D spherical shell (i.e., the 3-sphere bundle over the real line) embedded properly in any 5-dimensional open manifold. As a previous result, it was shown that any 4D universe and 4D punctured universe must have infinity on some homological indexes. It is shown in this paper that the second rational homology groups of every 4D universe and every 4D punctured universe are always infinitely generated. (C) 2019 Elsevier B.V. All rights reserved.
机译:4D宇宙是一个4维无边界连接的定向流形,其中每个封闭的3个歧管(即3维闭合连接的定向流形)都嵌入其中。 4D穿孔的Universe是一个4维无边界连接的定向歧管,每个封闭的3个歧管都嵌入了穿孔歧管。每个4D Universe和每个4D打孔的Universe都是开放的4维流形。如果将封闭的3流形视为3D宇宙,则每个4D时空都嵌入每个4D宇宙中,因此每个4D宇宙都是每个时空的分类空间。在本文中,可以观察到,通过正确嵌入任何5维开放歧管中的4D球形壳中的3个球体纤维(即实线上的3个球体束)之间的碰撞修改产生了完整的4D宇宙。作为先前的结果,表明任何4D Universe和4D穿孔Universe在某些同源性索引上都必须具有无穷大。本文表明,每个4D宇宙和每个4D穿孔的宇宙的第二有理同源性组始终是无限生成的。 (C)2019 Elsevier B.V.保留所有权利。

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