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Triangular mesh intersection

机译:三角网格相交

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This paper proposes an efficient algorithm for finding self-intersections of a triangular mesh. It is very important to restrict, as much as possible, when and where the basic triangle-to-triangle intersection (TTI) algorithm is applied by taking advantage of the geometry and topology of a triangular mesh. To reduce the number of triangle pairs to be checked for intersection, the suggested algorithm employs the visibility information of triangles together with a conventional space-partitioning method. The visibility method works by topology, while the space-partitioning method works by geometry. The complementary nature of the two techniques enables additional improvement of the triangular mesh intersection process. The proposed algorithm has been implemented and tested with various examples. Some examples have been provided to illustrate the efficiency of the algorithm.
机译:本文提出了一种寻找三角形网格自相交的有效算法。通过利用三角形网格的几何形状和拓扑结构,尽可能地限制在何时何地应用基本三角形到三角形相交(TTI)算法非常重要。为了减少要检查相交的三角形对的数量,建议的算法将三角形的可见性信息与常规的空间划分方法一起使用。可见性方法按拓扑工作,而空间划分方法按几何工作。两种技术的互补性质使三角形网格相交过程得以进一步改进。所提出的算法已通过各种示例实施和测试。提供了一些示例来说明算法的效率。

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