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What Makes Good Design? Revealing the Predictive Power of Emotions and Design Dimensions in Non-Expert Design Vocabulary

机译:什么才是好的设计?揭示非专家设计词汇中的情感和设计维度的预测能力

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This paper investigates how nonexperts perceive digital design, and which psychological dimensions are underlying this perception of design, it thus constructs a measurement instrument to analyse user response to online displayed design and to predict design preference. Study 1 let non- experts rank the usefulness of 115 adjectives for describing good design in an online survey (n = 305). This item pool was condensed to 12 design descriptive and five emotion items. Exploratory factor analysis revealed the four underlying psychological dimensions Novelty, Energy, Simplicity and Tool. Study 2 (n = 1955) tested Study 2's model in three real-world design projects. Emotions clearly outperformed the best design descriptive dimensions (Novelty and Tool) in predicting users' design preference (Net Promoter Score) with p = .82. Study 3 (n = 1955) confirmed Study 2's results by several machine learning algorithms (neural networks, gradient boosting machines, random forests) with cross-validation. This measurement instrument benefits designers to implement a participatory design thinking process with users.
机译:本文研究了非专家如何感知数字设计,以及这种设计感知所基于的心理维度,从而构建了一种测量工具,可以分析用户对在线显示设计的反应并预测设计偏好。研究1让非专家在在线调查中对115个形容词对描述良好设计的有用性进行排名(n = 305)。该项目汇总为12个设计描述性项目和5个情感项目。探索性因素分析揭示了四个潜在的心理维度:新颖性,活力,简单性和工具性。研究2(n = 1955)在三个实际设计项目中测试了研究2的模型。在预测用户的设计偏好(净促销值)时,情绪明显优于最佳设计描述性维度(新颖性和工具),p = .82。研究3(n = 1955)通过交叉验证的几种机器学习算法(神经网络,梯度提升机,随机森林)证实了研究2的结果。该测量工具使设计师能够与用户一起实施参与式设计思维过程。

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