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Do website features matter in an online gamification context? Focusing on the mediating roles of user experience and attitude

机译:网站功能在在线游戏化背景下是否重要?专注于用户体验和态度的中介角色

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摘要

The purposes of this study are mainly to investigate the relationships among website features (i.e. utilitarian and hedonic features), user experience, perceived value (i.e. information value, experiential value, social value, and transaction value), user attitude, and behavioral intentions (i.e. intention to use and word-of-mouth intention), and additionally the mediating effects of user experience and attitude are also explored in this study in an online gamification context. Specifically, this study applies a structural equation model to test the causal relationships among those website features, user experience, perceived value, user experience, and behavioral intentions in an online gamification context. Results show that both utilitarian features and hedonic features have significant impact on users' experience, which in turn affects their perception of value and attitude. Users' perceptions of information and transaction value also significantly affect their attitude, and in turn affect their behavioral intentions. Besides, the mediating effects of user experience and attitude are also confirmed in this study. To summarize, the findings of this study can help website managers improve their users' perceptions of value and attitude more effectively and act as a guide for research and development (R&D) of gamification to acquire competitive advantage and further evoke desired behavioral intentions. (C) 2017 Elsevier Ltd. All rights reserved.
机译:这项研究的目的主要是调查网站功能(即功利和享乐特征),用户体验,感知价值(即信息价值,体验价值,社会价值和交易价值),用户态度和行为意图之间的关系(例如使用意向和口碑意向),此外,本研究还在在线游戏化背景下探讨了用户体验和态度的中介作用。具体而言,本研究应用结构方程模型来测试在线游戏化上下文中这些网站功能,用户体验,感知价值,用户体验和行为意图之间的因果关系。结果表明,功利主义特征和享乐主义特征都对用户的体验产生重大影响,进而影响用户对价值和态度的感知。用户对信息和交易价值的感知也会显着影响他们的态度,进而影响他们的行为意图。此外,本研究还证实了用户体验和态度的中介作用。总而言之,这项研究的结果可以帮助网站管理员更有效地提高用户对价值和态度的认识,并作为游戏化研究与开发(R&D)的指南,以获取竞争优势并进一步唤起人们期望的行为意图。 (C)2017 Elsevier Ltd.保留所有权利。

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