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Gears Of War 2

机译:战争机器2

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摘要

Gears of War stormed into the scene in November 2006, and due to its amazing amount of content, did an awesome job of stealing Sony and Nintendo's thunder from their prestigious next-gen console launches. It was probably the first time in history when we saw a gaming title single-handedly taking on two colossal console launches. The first Gears turned out to be a benchmark for others to follow. Not only in terms of visual quality and animations, but also because of its highly addictive play style. And of course that is the reason why Gears of War is still one of the most popular games played on 'Live'. And now, when the sequel release is around the corner, we dig in and find out what exactly CliffyB, the big mouth yet legendary designer, meant when he said the words " Bigger, better, and more badass than before!".
机译:《战争机器》(Gears of War)于2006年11月席卷全球,并且由于其惊人的内容量,做了出色的工作,从著名的下一代游戏机发布中窃取了索尼和任天堂的风头。这可能是历史上第一次,当我们看到一个游戏名称独自一人进行了两次大型游戏机发布时。最初的Gears成为其他人遵循的基准。不仅在视觉质量和动画方面,还因为其高度上瘾的游戏风格。当然,这就是为什么《战争机器》仍然是“ Live”上最受欢迎的游戏之一的原因。现在,当续集即将发行时,我们深入研究并发现了大张嘴,但传奇的设计师CliffyB,当他说“比以前更大,更好,更坏的时候!”的含义。

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