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The Future is Now: Diegetic Prototypes and the Role of Popular Films in Generating Real-world Technological Development

机译:未来就在眼前:叙事原型和流行电影在推动现实世界技术发展中的作用

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Scholarship in the history and sociology of technology has convincingly demonstrated that technological development is not inevitable, pre-destined or linear. In this paper I show how the creators of popular films including science consultants construct cinematic representations of technological possibilities as a means by which to overcome these obstacles and stimulate a desire in audiences to see potential technologies become realities. This paper focuses specifically on the production process in order to show how entertainment producers construct cinematic scenarios with an eye towards generating real-world funding opportunities and the ability to construct real-life prototypes. I introduce the term 'diegetic prototypes' to account for the ways in which cinematic depictions of future technologies demonstrate to large public audiences a technology's need, viability and benevolence. Entertainment producers create diegetic prototypes by influencing dialogue, plot rationalizations, character interactions and narrative structure. These technologies only exist in the fictional world - what film scholars call the diegesis -but they exist as fully functioning objects in that world. The essay builds upon previous work on the notion of prototypes as 'performative artefacts'. The performative aspects of prototypes are especially evident in diegetic prototypes because a film's narrative structure contextualizes technologies within the social sphere. Technological objects in cinema are at once both completely artificial - all aspects of their depiction are controlled in production - and normalized within the text as practical objects that function properly and which people actually use as everyday objects.
机译:技术历史和社会学领域的奖学金令人信服地表明,技术发展并非不可避免,既定目标或线性发展。在本文中,我将展示包括科学顾问在内的流行电影的创作者如何构建技术可能性的电影表现形式,以此作为克服这些障碍并激发观众渴望看到潜在技术成为现实的一种手段。本文专门针对制作过程,以说明娱乐制作人如何构建电影场景,并着眼于产生现实世界的融资机会和构建现实原型的能力。我介绍了“数字原型”一词,以解释对未来技术的电影描绘向广大公众展示技术的需求,可行性和仁慈的方式。娱乐制作人通过影响对话,情节合理化,角色互动和叙事结构来创建饮食原型。这些技术仅存在于虚构的世界中(电影学者称其为代数主义),但它们在该世界中作为功能齐全的物体存在。本文以先前关于“表现人工制品”的原型概念的工作为基础。原型的表演性在有营养的原型中尤其明显,因为电影的叙事结构将社会领域的技术与环境联系起来。电影院中的技术对象既是完全人造的,又是生产过程中的所有方面的控制,都在文本中标准化为可以正常运行的实用对象,人们可以将其实际用作日常对象。

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