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Interactive Image Morphing on a Single-Chip Multiprocessor using a Multilayered Parallel Image Computing Library

机译:使用多层并行图像计算库在单芯片多处理器上进行交互式图像变形

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摘要

Image morphing uses a combination of warping and image interpolation to produce a gradual visual transformation of one image into another. Due to the complexity of the operations involved in warping, creating the intermediate images that compose a "morph" is computationally intensive. Prior implementations have been slow, taking several seconds or even minutes, to compute each intermediate image. By optimizing the morphing algorithm for use on the Texas Instruments TMS320C80 Multimedia Video Processor (MVP), we have achieved interactive image morphing, which can compute an intermediate image in less than 200 ms. Using the University of Washington Image Computing Library (UWICL) for the MVP, a multilayered parallel image computing library, we were able to implement our interactive morphing algorithm with a minimum amount of programming effort. Thus, in addition to being significantly faster, our implementation is an excellent demonstration of the capability and development potential of the MVP and UWICL combination in higher-level algorithms and applications.
机译:图像变形使用扭曲和图像插值的组合来将一个图像逐渐转换为另一图像。由于翘曲操作的复杂性,创建组成“变形”的中间图像需要大量的计算。先前的实现速度很慢,要花费几秒钟甚至几分钟来计算每个中间图像。通过优化在德州仪器(TI)TMS320C80多媒体视频处理器(MVP)上使用的变形算法,我们实现了交互式图像变形,可以在不到200毫秒的时间内计算出中间图像。使用华盛顿大学图像计算库(UWICL)的MVP(多层并行图像计算库),我们能够以最少的编程工作量实现交互式变形算法。因此,除了速度明显提高外,我们的实现还很好地展示了MVP和UWICL组合在更高级别的算法和应用程序中的功能和开发潜力。

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