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Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality

机译:没有地标就可能实现视觉归位:虚拟现实中的路径整合研究

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摘要

The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To test this notion, we conducted a set of experiments in virtual environments in which only visual cues were provided. Participants had to execute turns, reproduce distances, or perform triangle completion tasks. Most experiments were performed in a simulated 3D field of blobs, thus restricting navigation strategies to path integration based on optic flow. For our experimental set-up (half-cylindrical 180 deg. projection screen), optic flow information alone proved to be sufficient for untrained participants to perform turns and reproduce distances with negligible systematic errors, irrespective of movement velocity. Path integration by optic flow was sufficient for homing by triangle completion, but homing distances were biased towards the mean response. Additional landmarks that were only temporarily available did not improve homing performance. However, navigation by stable, reliable landmarks led to almost perfect homing performance. Mental spatial ability test scores correlated positively with homing performance, especially for the more complex triangle completion tasks—suggesting that mental spatial abilities might be a determining factor for navigation performance. In summary, visual path integration without any vestibular or kinesthetic cues can be sufficient for elementary navigation tasks like rotations, translations, and triangle completion.
机译:文献经常提出,对于涉及观察者旋转的导航和空间定向任务,需要本体感受的,尤其是前庭提示的。为了验证这一概念,我们在仅提供视觉提示的虚拟环境中进行了一组实验。参与者必须执行转弯,复制距离或执行三角形完成任务。大多数实验都是在斑点的模拟3D场中进行的,因此将导航策略限制为基于光流的路径集成。对于我们的实验装置(半圆柱形180度投影屏幕),仅光流信息就足以使未经训练的参与者进行转弯并以可忽略的系统误差来再现距离,而与运动速度无关。通过光流进行的路径积分足以通过三角形完成进行归位,但归位距离偏向于平均响应。其他只能临时使用的地标并不能提高归位性能。但是,通过稳定,可靠的地标导航可以实现几乎完美的归位性能。心理空间能力测验分数与归巢性能呈正相关,尤其是对于更复杂的三角形完成任务而言—建议心理空间能力可能是导航性能的决定因素。总而言之,没有任何前庭或运动感觉提示的视觉路径集成就足以完成基本的导航任务,例如旋转,平移和三角形完成。

著录项

  • 来源
    《Presence》 |2002年第5期|443-473|共31页
  • 作者

    Riecke B; Veen H; Bülthoff H;

  • 作者单位

    Max Planck Institute for Biological Cybernetics, SpemannstraBe 38, 72076 Tübingen, Germany, bernhard.riecke@tuebingen.mpg.de;

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  • 正文语种 eng
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