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Fidelity Metrics for Virtual Environment Simulations Based on Spatial Memory Awareness States

机译:基于空间内存感知状态的虚拟环境仿真的逼真度度量

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摘要

This paper describes a methodology based on human judgments of memory awareness states for assessing the simulation fidelity of a virtual environment (VE) in relation to its real scene counterpart. To demonstrate the distinction between task performance-based approaches and additional human evaluation of cognitive awareness states, a photorealistic VE was created. Resulting scenes displayed on a head-mounted display (HMD) with or without head tracking and desktop monitor were then compared to the real-world task situation they represented, investigating spatial memory after exposure. Participants described how they completed their spatial recollections by selecting one of four choices of awareness states after retrieval in an initial test and a retention test a week after exposure to the environment. These reflected the level of visual mental imagery involved during retrieval, the familiarity of the recollection and also included guesses, even if informed. Experimental results revealed variations in the distribution of participants' awareness states across conditions while, in certain cases, task performance failed to reveal any. Experimental conditions that incorporated head tracking were not associated with visually induced recollections. Generally, simulation of task performance does not necessarily lead to simulation of the awareness states involved when completing a memory task. The general premise of this research focuses on how tasks are achieved, rather than only on what is achieved. The extent to which judgments of human memory recall, memory awareness states, and presence in the physical and VE are similar provides a fidelity metric of the simulation in question.
机译:本文介绍了一种基于人类对内存感知状态的判断的方法,用于评估虚拟环境(VE)相对于其真实场景对应对象的模拟逼真度。为了证明基于任务执行的方法与其他人类对认知意识状态的评估之间的区别,创建了真实感的VE。然后将显示在头戴式显示器(HMD)上的带有或不带有头部跟踪和台式显示器的场景与它们所代表的实际任务情况进行比较,以调查曝光后的空间记忆。参与者描述了他们如何通过在初始测试和暴露于环境后一周的保持测试中检索后选择四种意识状态来完成空间记忆。这些反映了检索过程中涉及的视觉心理意象水平,回忆的熟悉程度,还包括猜测(即使被告知)。实验结果表明,参与者的意识状态在各种情况下的分布都存在差异,而在某些情况下,任务绩效无法揭示任何情况。纳入头部追踪的实验条件与视觉诱发的回忆无关。通常,任务性能的模拟不一定会导致完成记忆任务时所涉及的意识状态的模拟。这项研究的总体前提是着眼于如何完成任务,而不仅仅是完成了什么。对人类记忆的回忆,记忆意识状态以及物理状态和虚拟状态中存在状态的判断程度相似,为所讨论的模拟提供了保真度指标。

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  • 来源
    《Presence》 |2003年第3期|296-310|共15页
  • 作者单位

    School of Engineering and, Information Technology, University of Sussex, Falmer, Brighton, BN1 9QT, United Kingdom, k.mania@sussex.ac.uk;

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  • 正文语种 eng
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