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Viewing Moving Objects in Virtual Reality Can Change the Dynamics of Sensorimotor EEG Rhythms

机译:在虚拟现实中查看运动对象可以改变感觉运动脑电节律的动力学

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We studied the impact of different visual objects such as a moving hand and a moving cube on the bioelectrical brain activity (i.e., electroencephalogram; EEG). The moving objects were presented in a virtual reality (VR) system via a head mounted display (HMD). Nine healthy volunteers were confronted with 3D visual stimulus presentations in four experimental conditions: (ⅰ) static hand, (ⅱ) dynamic hand, (ⅲ) static cube, and (ⅳ) dynamic cube. The results reveal that the processing of moving visual stimuli depends on the type of object: viewing a moving hand results in a stronger desynchronization of the central beta rhythm than viewing a moving cube. This provides further evidence for some extent of motor processing related to visual presentation of objects and implies a greater involvement of motor areas in the brain with the observation of action of different body parts than with the observation of non-body part movements.
机译:我们研究了诸如移动的手和移动的立方体之类的不同视觉对象对生物脑电活动的影响(即脑电图;脑电图)。通过头戴式显示器(HMD)在虚拟现实(VR)系统中呈现了运动对象。 9名健康志愿者在以下四个实验条件下面临3D视觉刺激提示:(ⅰ)静态手,(ⅱ)动态手,(ⅲ)静态立方体和(ⅳ)动态立方体。结果表明,移动视觉刺激的处理取决于对象的类型:查看移动的手会导致比观看移动的立方体更强的中央β节奏去同步。这为与物体的视觉呈现有关的某种程度的运动处理提供了进一步的证据,并且与观察非身体部位的运动相比,与观察不同身体部位的动作相比,大脑中运动区域的参与更大。

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