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Introduction to the special issue on movement-based interaction

机译:关于基于动作的交互的特刊简介

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We are pleased to present this special issue of the Journal of Personal and Ubiquitous Computing on movement-based interaction. In this special issue we aim to bring together work on human-centred approaches to understanding movement-based interaction and the design of technology to support this form of interaction. Many terms have been used to describe this area, to mention just a few—physical interaction, embodied interaction, graspable interfaces, tangible interfaces, embodied interfaces, physical computing and interactive spaces. Each area has a somewhat different orientation, but is covering closely related areas. Related research is also taking place in areas such as product design, fashion design, and interactive art, and under the umbrellas of ubiquitous computing, and mixed, virtual and augmented reality. For this introduction and this special issue, we use the term movement-based interaction, as it focuses more explicitly on the interaction rather than the interface. We also wanted to stretch the field of inquiry by focusing on the moving body in the interaction, an integral part in any interaction, but even more so in the extended design space which these new interactions enable. Research effort in this area of human-computer interaction (HCI) is also seeing a growing number of conferences, workshops and publications dedicated to its topics. We hope this special issue will encourage researchers and practitioners in the field to think further about the role of the body, and how bodily movement can and should be used in real use contexts; the body has yet to receive this type of dedicated attention in HCI.
机译:我们很高兴介绍关于基于移动的交互的《个人和普适计算杂志》的这一期特刊。在本期特刊中,我们旨在将以人为中心的方法的工作汇聚在一起,以理解基于动作的交互以及支持这种交互形式的技术设计。已经使用了许多术语来描述该领域,仅举几例-物理交互,具体化的交互,可抓取的界面,有形的界面,具体化的界面,物理计算和交互空间。每个区域都有不同的方向,但是覆盖了紧密相关的区域。在产品设计,服装设计和交互艺术等领域,以及在普适计算,混合,虚拟和增强现实的保护下,也进行了相关研究。对于本介绍和本期特刊,我们使用术语“基于移动的交互”,因为它更明确地侧重于交互而不是界面。我们还希望通过关注交互中的移动物体(在任何交互中都是不可或缺的部分)来扩展查询领域,而在这些新交互所能够实现的扩展设计空间中,则更是如此。在人机交互(HCI)领域的研究工作中,也有越来越多的会议,讲习班和出版物致力于其主题。我们希望这一期专刊将鼓励该领域的研究人员和从业者进一步思考身体的作用,以及在实际使用中如何以及应该使用身体运动;人体尚未在HCI中得到这种专门的关注。

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