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A peer-to-peer system for on-demand sharing of capacity across network applications

机译:点对点系统,用于跨网络应用程序按需共享容量

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摘要

As a plethora of various distributed applications emerge, new computing platforms are necessary to support their extra and sometimes evolving requirements. This research derives its motive from deficiencies of real networked applications deployed on platforms unable to fully support their characteristics and proposes a network architecture to address that issue. Hoverlay is a system that enables logical movement of nodes from one network to another aiming to relieve requesting nodes, which experience high workload. Node migration and dynamic server overlay differentiate Hoverlay from Condor-based architectures, which exhibit more static links between managers and nodes. In this paper, we present a number of important extensions to the basic Hoverlay architecture, which collectively enhance the degree of control owners have over their nodes and the overall level of cooperation among servers. Furthermore, we carried out extensive simulations, which proved that Hoverlay outperforms Condor and Flock of Condors in both success rate and average successful query path length at a negligible increase in messages.
机译:随着各种各样的分布式应用程序的出现,新的计算平台对于支持其额外的,有时是不断发展的需求是必不可少的。这项研究的动机来自无法完全支持其特性的平台上部署的实际网络应用程序的不足,并提出了解决该问题的网络体系结构。 Hoverlay是一种系统,它使节点能够从一个网络逻辑移动到另一个网络,以减轻经历高工作量的请求节点。节点迁移和动态服务器覆盖将Hoverlay与基于Condor的体系结构区分开,后者在管理器和节点之间展现出更多的静态链接。在本文中,我们提出了对基本Hoverlay体系结构的许多重要扩展,这些扩展共同提高了控制所有者对其节点的控制程度以及服务器之间的整体协作水平。此外,我们进行了广泛的模拟,证明了Hoverlay在成功率和平均成功查询路径长度方面都比Condor和Condors Flock都好,而消息的增加却可以忽略不计。

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