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Epidermis: Algorithmic Design Based on Biomimetic Morphology

机译:表皮:基于仿生形态的算法设计

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The paper discusses the possibilities and challenges that arise when teaching algorithmic design to students with no previous experience in computational processes. It describes the educational approach and methodology of an introductory algorithmic design workshop which employed biomimetic morphological references. In the workshop, the research on the formation processes of natural patterns and the study of the geometric principles that govern their form, triggered an algorithmic design approach where the morphogenetic strategy is abstracted and implemented for biomimetic design using computational design tools. The paper suggests a series of guidelines based on examples of good practice and identifies potential risks that arise from the use of digital design tools. The workshop methodology aimed to address the challenges of complex parametric geometry employing new digital techniques while studying the underlying algorithmic logic of natural systems. The workshop took place at the Aristotle University of Thessaloniki, in Greece.
机译:本文讨论了向没有计算过程经验的学生教授算法设计时出现的可能性和挑战。它介绍了采用仿生形态参考的算法设计入门讲习班的教学方法和方法。在研讨会上,对自然形态形成过程的研究以及控制自然形态的几何原理的研究,触发了一种算法设计方法,该方法将形态发生策略抽象化并用于使用模拟设计工具进行仿生设计。本文根据良好实践的示例提出了一系列指导方针,并确定了使用数字设计工具所产生的潜在风险。研讨会方法论旨在在研究自然系统的基础算法逻辑的同时,采用新的数字技术解决复杂参数几何的挑战。研讨会在希腊塞萨洛尼基亚里斯多德大学举行。

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