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Gaze point estimation on curved display by using session level calibration for flat screen displays

机译:通过使用会话水平校准的平板显示器,在弯曲显示器上凝视点估计

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摘要

The advantages of curved screen displays find their place in populations everyday life, therefore it is important to adapt the existing eye tracking systems for estimating the gaze point on a curved screen. In this paper we present a curved screen based gaze point estimation model. This model provides methods for estimating the gaze point position by eye rotation angles, and also transforms flat screen based relative coordinates into curved screen based relative coordinates. The model was validated by using a flat screen based eye tracking system for a gaze point estimation on a curved screen. The eye rotation angle, distance to the screen and gaze point location's influence were modelled in this paper as well. The results of these experiments prove the up to 4% increase of gaze point estimation accuracy by using the proposed model, by comparing the flat screen mode with the curved screen. However the results found are significant only if the distance to the screen is less than 0.5 of curved screen radius.
机译:曲面屏幕显示器的优点在人们的日常生活中占有一席之地,因此,调整现有的眼睛跟踪系统以估计曲面屏幕上的凝视点非常重要。在本文中,我们提出了一种基于曲面屏幕的凝视点估计模型。该模型提供了通过眼睛旋转角度估计凝视点位置的方法,并且还将基于平面屏幕的相对坐标转换为基于曲面屏幕的相对坐标。通过使用基于平面屏幕的眼睛跟踪系统对曲面屏幕上的凝视点估计来验证模型。本文还对眼睛旋转角度,到屏幕的距离和注视点位置的影响进行了建模。这些实验的结果证明了通过使用所提出的模型,通过将平面屏幕模式与曲面屏幕进行比较,可以将注视点估计精度提高多达4%。但是,只有到屏幕的距离小于弯曲屏幕半径的0.5时,发现的结果才有意义。

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