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Explorations of skeleton features for LSTM-based action recognition

机译:探索基于LSTM的动作识别的骨架特征

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Currently RNN-based methods achieve excellent performance on action recognition using skeletons. But the inputs of these approaches are limited to coordinates of joints, and they improve the performance mainly by extending RNN models in different ways and exploring relations of body parts directly from joint coordinates. Our method utilizes a universal spatial model perpendicular to the RNN model enhancement. Specifically, we propose two simple geometric features, inspired by previous work. With experiments on a 3-layer LSTM (Long Short-Term Memory) framework, we find that the geometric relational features based on vectors and normal vectors outperform other methods and achieve state-of-art results on two datasets. Moreover, we show that utilizing our features as input requires less data for training.
机译:当前,基于RNN的方法在使用骨骼进行动作识别方面具有出色的性能。但是,这些方法的输入仅限于关节坐标,它们主要通过以不同方式扩展RNN模型并直接从关节坐标探索身体部位的关系来提高性能。我们的方法利用垂直于RNN模型增强的通用空间模型。具体来说,我们提出了两个简单的几何特征,这些特征是受先前工作启发的。通过在3层LSTM(长期短期记忆)框架上进行的实验,我们发现基于矢量和法向矢量的几何关系特征优于其他方法,并且在两个数据集上均达到了最新的结果。此外,我们表明,将我们的功能用作输入所需的训练数据更少。

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