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LayerP2P: Using Layered Video Chunks in P2P Live Streaming

机译:LayerP2P:在P2P实时流中使用分层视频块

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摘要

Although there are several successful commercial deployments of live P2P streaming systems, the current designs; lack incentives for users to contribute bandwidth resources; lack adaptation to aggregate bandwidth availability; and exhibit poor video quality when bandwidth availability falls below bandwidth supply. In this paper, we propose, prototype, deploy, and validate LayerP2P, a P2P live streaming system that addresses all three of these problems. LayerP2P combines layered video, mesh P2P distribution, and a tit-for-tat-like algorithm, in a manner such that a peer contributing more upload bandwidth receives more layers and consequently better video quality. We implement LayerP2P (including seeds, clients, trackers, and layered codecs), deploy the prototype in PlanetLab, and perform extensive experiments. We also examine a wide range of scenarios using trace-driven simulations. The results show that LayerP2P has high efficiency, provides differentiated service, adapts to bandwidth deficient scenarios, and provides protection against free-riders.
机译:尽管有一些成功的实时P2P流系统商业部署,但当前的设计是:缺乏激励用户贡献带宽资源的动机;缺乏对总带宽可用性的适应性;当带宽可用性低于带宽供应时,视频质量会很差。在本文中,我们提出,原型设计,部署和验证LayerP2P,这是一个可解决所有这三个问题的P2P实时流系统。 LayerP2P结合了分层视频,网格P2P分布和类似针锋相对的算法,以使贡献更多上载带宽的对等方接收更多层,从而获得更好的视频质量。我们实现LayerP2P(包括种子,客户端,跟踪器和分层编解码器),将原型部署在PlanetLab中,并进行广泛的实验。我们还使用跟踪驱动的模拟检查了各种场景。结果表明,LayerP2P具有高效率,提供差异化​​服务,适应带宽不足的情况并提供了抵御搭便车的保护。

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