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Distributed Scheduling for Low-Delay and Loss-Resilient Media Streaming With Network Coding

机译:具有网络编码的低延迟和防丢失媒体流的分布式调度

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Network coding (NC) has been shown to be very effective for collaborative media streaming applications. A pivotal issue in media streaming with NC lies in the packet scheduling policy at the network nodes, which affects the perceived media quality. In this paper, we address the problem of finding the packet scheduling policy that maximizes the number of media segments recovered in the network. We cast this as a distributed minimization problem and propose heuristic solutions that make the proposed framework robust to infrequent or inaccurate feedback information. Moreover, the proposed framework accounts for the properties of layered and multiple description encoded media to provide graceful quality degradation in case of packet losses or lack of upload bandwidth. Experimental results on a local testbed as well as PlanetLab suggest that our scheduling framework achieves better media quality, lower playback delay, and lower bandwidth consumption than a random-push scheme.
机译:网络编码(NC)已被证明对于协作媒体流应用程序非常有效。使用NC进行流媒体传输的关键问题在于网络节点的数据包调度策略,这会影响感知的媒体质量。在本文中,我们解决了寻找使网络中恢复的媒体段数量最大化的数据包调度策略的问题。我们将其视为分布式最小化问题,并提出启发式解决方案,以使所提出的框架对不频繁或不准确的反馈信息具有鲁棒性。此外,提出的框架考虑了分层和多描述编码媒体的特性,以在丢包或缺少上传带宽的情况下提供适度的质量下降。在本地测试平台以及PlanetLab上的实验结果表明,与随机推送方案相比,我们的调度框架可实现更好的媒体质量,更低的播放延迟和更低的带宽消耗。

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