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Designing Playful Cities: Audio-Visual Metaphors for New Urban Environment Experience

机译:设计顽皮的城市:用于新的城市环境经验的视听隐喻

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Smart City concept tends to improve quality of life by using digital technology and efficient consumption of resources. However, many other aspects related to the quality of citizens needs, such as social, entertaining and fun, which are beyond the efficiency are neglected as for the healthy and happy life of smart cities inhabitants. This paper discusses two playful outdoor artworks featuring audio-visual metaphors capable of involving the audience in playful and social experience in an urban space. We used sensor technologies and visually enhanced public spaces, together with sonic interaction design approach, to enrich aesthetic and fictional dimensions of the urban environments. Our design issues were to create playful and responsive public space which will immerse the audience in interactive audio-visual experience. The artworks "Vrroom" and "The Light and Shade of Realm" focus in on smart city concept viewpoint related to social rather than efficiency dimensions to consider in future living environments development.
机译:智能城市概念往往通过使用数字技术和高效的资源消费来提高生活质量。然而,与公民需求的质量有关的许多其他方面,例如超越效率的社会,娱乐和乐趣是忽视了智能城市居民的健康和幸福生活。本文讨论了两个俏皮的户外艺术品,包括视听隐喻,能够涉及在城市空间中扮演俏皮和社会体验的观众。我们使用传感器技术和视觉增强的公共空间,以及声波交互设计方法,丰富城市环境的美学和虚构方面。我们的设计问题是创造俏皮和响应的公共空间,这将沉浸在互动视听体验中的观众。艺术品“vrroom”和“领域的光线和阴影”专注于与社会的智能城市概念视图,而不是在未来的生活环境中考虑的效率维度。

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