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Incentive Compatible Overlay D2D System: A Group-Based Framework without CQI Feedback

机译:激励兼容的覆盖D2D系统:一个基于组的框架,没有CQI反馈

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摘要

With the large expected demand of wireless communication, Device-to-Device (D2D) communication has been proposed as a promising technology to enhance network performance. Nevertheless, the selfish nature of potential D2D users may impale the performance of D2D-enabled network. In this paper, we propose a D2D-enabled cellular network framework, which support a novel group D2D mode under overlay D2D communication. The group-based design is derived from the discussions of two common D2D modes, divided and shared D2D modes, regarded as special cases. The proposed framework provides a pricing-based dynamic Stackelberg game for optimal mode selection and spectrum partitioning. We propose the incentive compatible pricing strategy to provide proper incentive for these selfish potential D2D pairs to make optimal choices in mode selection. Our results show that the pricing and spectrum partition strategy effectively prevents selfish potential D2D users from harming the system performance while fully exploits the potential of D2D communication.
机译:随着对无线通信的巨大期望需求,已经提出了设备到设备(D2D)通信作为增强网络性能的有前途的技术。但是,潜在的D2D用户的自私性质可能会损害启用D2D的网络的性能。在本文中,我们提出了一种支持D2D的蜂窝网络框架,该框架在叠加D2D通信下支持一种新颖的组D2D模式。基于组的设计源自对两种常见的D2D模式(分开的和共享的D2D模式)的讨论,这被视为特殊情况。所提出的框架提供了基于定价的动态Stackelberg游戏,用于最佳模式选择和频谱划分。我们提出了激励兼容的定价策略,以为这些自私的潜在D2D对提供适当的激励,以在模式选择中进行最佳选择。我们的结果表明,定价和频谱划分策略有效地防止了自私的潜在D2D用户损害系统性能,同时充分利用了D2D通信的潜力。

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