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Technology Adoption, Accumulation, and Competition in Multiperiod Attacker- Defender Games

机译:多时期进攻方与防守方游戏中的技术采用,积累和竞争

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摘要

In this paper, we investigate the dynamics between a defender and an attacker when considering the issue of technology in a multiperiod sequential game with uncertainty. In this setting, defenders can improve their chances of defending against an attack by investing in technology, whereas attackers can forego attacking by using their time to accumulate knowledge, resources, or technology to improve their future chances of success. Because dynamic games of this type are generally difficult to solve, we examine a simple modified dynamic programming algorithm that could be used to computationally analyze problems in this framework. We study how parameters behave in this model in order to understand how they affect the optimal behavior of each player and later compare simple heuristics for each player to the optimal solution to this model. We show that there could be gross inefficiencies when the optimal timing of technology adoption and accumulation is not considered.
机译:在本文中,当考虑不确定性的多周期顺序博弈中的技术问题时,我们研究了防御者和攻击者之间的动态。在这种情况下,防御者可以通过投资技术来提高防御攻击的机会,而攻击者可以通过利用时间来积累知识,资源或技术来提高其未来的成功机会,从而放弃攻击。由于这种类型的动态博弈通常难以解决,因此我们研究了一种简单的经过修改的动态规划算法,该算法可用于对该框架中的问题进行计算分析。我们研究参数在此模型中的行为,以了解它们如何影响每个玩家的最佳行为,然后将每个玩家的简单启发式方法与此模型的最佳解决方案进行比较。我们表明,如果不考虑技术采用和积累的最佳时机,可能会导致效率低下。

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