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Implementing the New Win32 Driver Model for Windows 98 and Windows NT 5.0

机译:为Windows 98和Windows NT 5.0实施新的Win32驱动程序模型

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Once Configuration Manager knows which resources to assign, it sends each device a Plug and Play IRP indicating that the device should start. Several stacked drivers may process it, so the I/O system creates a collection of IO_ STACK_LOCATION structures, one for each driver on the stack. In the previous in- stallment of this article, "Surveying the New Win32~® Driver Model for Windows 98 and Windows NT~® 5.0" (MSJ, November 1997), I described the basic architecture of the Win32 Driver Model (WDM) and showed the code you would use in DriverEntry and AddDevice functions to initialize a WDM driver. In this article, I'll finish the introduction to WDM by describing how to handle Plug and Play (PNP) and power management I/O requests. I'll also describe one technique whereby a Virtual Device Driver running in Windows~® 98 can call a WDM driver.
机译:一旦Configuration Manager知道要分配的资源,它将向每个设备发送即插即用IRP,指示该设备应该启动。几个堆叠的驱动程序可能会对其进行处理,因此I / O系统会创建IO_ STACK_LOCATION结构的集合,每个结构用于堆栈上的每个驱动程序。在本文的前一篇文章“调查适用于Windows 98和WindowsNT®5.0的新Win32〜®驱动程序模型”(MSJ,1997年11月)中,我描述了Win32驱动程序模型(WDM)的基本体系结构和显示了将在DriverEntry和AddDevice函数中用来初始化WDM驱动程序的代码。在本文中,我将通过描述如何处理即插即用(PNP)和电源管理I / O请求来结束WDM的介绍。我还将介绍一种技术,通过该技术,在Windows〜®98中运行的虚拟设备驱动程序可以调用WDM驱动程序。

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