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首页> 外文期刊>IEE Proceedings. Part K, Vision, image and signal processing >Architecture and algorithms for tracking football players with multiple cameras
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Architecture and algorithms for tracking football players with multiple cameras

机译:使用多台摄像机跟踪足球运动员的体系结构和算法

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摘要

A system architecture and method for tracking people is presented for a sports application. The system input is video data from static cameras with overlapping fields-of-view at a football stadium. The output is the real-world, real-time positions of football players during a match. The system comprises two processing stages, operating on data from first a single camera and then multiple cameras. The organisation of processing is designed to achieve sufficient synchronisation between cameras, using a request-response pattern, invoked by the second stage multi-camera tracker. The single-view processing includes change detection against an adaptive background and image-plane tracking to improve the reliability of measurements of occluded players. The multiview process uses Kalman trackers to model the player position and velocity, to which the multiple measurements input from the single-view stage are associated. Results are demonstrated on real data.
机译:提出了用于体育应用的用于跟踪人的系统架构和方法。系统输入是来自静态摄像机的视频数据,该摄像机在足球场具有重叠的视野。输出是足球运动员在比赛中的实时真实位置。该系统包括两个处理阶段,首先处理来自单个摄像机,然后是多个摄像机的数据。处理的组织旨在使用第二级多摄像机跟踪器调用的请求-响应模式在摄像机之间实现足够的同步。单视图处理包括针对自适应背景的变化检测和图像平面跟踪,以提高被遮挡的玩家的测量的可靠性。多视图过程使用卡尔曼跟踪器对玩家的位置和速度进行建模,从单视图阶段输入的多个测量值与该位置和速度相关联。结果显示在真实数据上。

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