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A convolution approach to the circle Hough transform for arbitrary radius

机译:任意半径圆Hough变换的卷积方法

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摘要

The Hough transform is a well-established family of algorithms for locating and describing geometric figures in an image. However, the computational complexity of the algorithm used to calculate the transform is high when used to target complex objects. As a result, the use of the Hough transform to find objects more complex than lines is uncommon in real-time applications. We describe a convolution method for calculating the Hough transform for finding circles of arbitrary radius. The algorithm operates by performing a three-dimensional convolution of the input image with an appropriate Hough kernel. The use of the fast Fourier transform to calculate the convolution results in a Hough transform algorithm with reduced computational complexity and thus increased speed. Edge detection and other convolution-based image processing operations can be incorporated as part of the transform, which removes the need to perform them with a separate pre-processing or post-processing step. As the Discrete Fourier Transform implements circular convolution rather than linear convolution, consideration must be given to padding the input image before forming the Hough transform.
机译:霍夫变换是一套完善的算法,用于定位和描述图像中的几何图形。但是,当用于目标复杂对象时,用于计算变换的算法的计算复杂度很高。结果,在实时应用程序中很少使用霍夫变换来查找比线更复杂的对象。我们描述一种用于计算霍夫变换的卷积方法,以查找任意半径的圆。该算法通过使用适当的霍夫核对输入图像进行三维卷积来进行操作。使用快速傅里叶变换来计算卷积可以在Hough变换算法中获得较低的计算复杂度,从而提高速度。可以将边缘检测和其他基于卷积的图像处理操作合并为变换的一部分,从而无需使用单独的预处理或后处理步骤来执行它们。由于离散傅立叶变换实现的是圆形卷积而不是线性卷积,因此在形成霍夫变换之前必须考虑填充输入图像。

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