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Three-dimensional digitization of highly reflective and transparent objects using multi-wavelength range sensing

机译:使用多波长范围感测技术对高反射率和透明物体进行三维数字化

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摘要

Digitizing specular and transparent objects pose significant problems using traditional 3-D scanning techniques due to the reflection and refraction that interfere with the optical scanning process used for triangulation. In this paper, we present how one can digitize those difficult objects by modifying a commercial 3-D acquisition system with an interchangeable ultraviolet and infrared light source. Experimental results show that the proposed technique can generate accurate 3-D models of these optically challenging objects without major modifications to the 3-D scanner. The results were obtained without preprocessing or multi-view manipulations. The precision of the 3-D measurements is evaluated relative to the visible spectrum acquisition obtained by painting the test objects with matte paint to suppress optical difficulties. Results shows that wavelength changes in the 3-D acquisition system do not change the scanner precision but solve many of the issues that specular and transparent objects poses.
机译:由于反射和折射会干扰用于三角测量的光学扫描过程,因此使用传统的3D扫描技术对镜面和透明对象进行数字化处理会带来严重问题。在本文中,我们介绍了如何通过使用可互换的紫外和红外光源修改商用3-D采集系统来数字化那些困难的对象。实验结果表明,所提出的技术可以对这些具有光学挑战性的物体生成精确的3D模型,而无需对3D扫描仪进行重大修改。无需预处理或多视图操作即可获得结果。相对于通过使用哑光涂料测试测试对象以抑制光学困难而获得的可见光谱采集,评估了3-D测量的精度。结果表明,3-D采集系统中的波长变化不会改变扫描仪的精度,但可以解决镜面和透明物体带来的许多问题。

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