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3D Hough transform for sphere recognition on point clouds: A systematic study and a new method proposal

机译:用于点云上球体识别的3D Hough变换:系统研究和新方法建议

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摘要

Three-dimensional object recognition on range data and 3D point clouds is becoming more important nowadays. Since many real objects have a shape that could be approximated by simple primitives, robust pattern recognition can be used to search for primitive models. For example, the Hough transform is a well-known technique which is largely adopted in 2D image space. In this paper, we systematically analyze different probabilistic/randomized Hough transform algorithms for spherical object detection in dense point clouds. In particular, we study and compare four variants which are characterized by the number of points drawn together for surface computation into the parametric space and we formally discuss their models. We also propose a new method that combines the advantages of both single-point and multi-point approaches for a faster and more accurate detection. The methods are tested on synthetic and real datasets.
机译:如今,在距离数据和3D点云上进行三维对象识别变得越来越重要。由于许多实际对象的形状可以通过简单的图元近似,因此可以使用鲁棒的模式识别来搜索图元模型。例如,霍夫变换是在2D图像空间中大量采用的众所周知的技术。在本文中,我们系统地分析了不同的概率/随机霍夫变换算法,用于稠密点云中的球形物体检测。特别是,我们研究和比较了四个变体,这些变体的特征在于绘制到参数空间中的曲面计算在一起的点数,我们正式讨论了它们的模型。我们还提出了一种新方法,该方法结合了单点和多点方法的优点,可以更快,更准确地进行检测。这些方法在综合和真实数据集上进行了测试。

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