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Customer creation of service products: role of frustration in customer evaluations

机译:客户创造服务产品:挫折在客户评估中的作用

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摘要

Purpose - The paper models psychological processes in consumers' evaluation of an exchange and proposes frustration as a mediating mechanism explaining the relationship between consumers' perceptions of control, fairness, and satisfaction. Design/methodology/approach - Data were collected in an experimental setting using video scenarios. Hypotheses were tested using repeated-measures MANOVA and ANCOVA. Findings - The results support hypotheses predicting that frustration mediates the influence of fairness on satisfaction and supporting a control-fairness-frustration-satisfaction linkage. Research implications/limitations - This paper extends research in the area of consumers' cognitive and affective service evaluation processes and suggests future theoretical and methodological research directions. Although sample is representative of the population, no claims are made to generalize the findings of the study to a broader population. Practical implications - Service industry managers should analyze their consumer interaction processes and evaluate whether consumers feel they are in control, or alternatively are being treated fairly, to reduce consumer frustration and dissatisfaction. Originality/value - Considering consumers as actual creators of service product this study emphasizes the consumer's role in a service product focusing research and managerial attention on the cognitive and affective processes consumer adopt while producing and consuming their desired service.
机译:目的-本文模拟了消费者对交易所的评价中的心理过程,并提出了挫折感作为解释消费者对控制感,公平性和满意度的感知之间的关系的中介机制。设计/方法/方法-使用视频场景在实验设置中收集数据。使用重复测量MANOVA和ANCOVA测试假设。发现-结果支持假说,即沮丧感会介导公平感对满意度的影响,并支持控制公平感-挫败感-满意度的联系。研究的意义/局限性-本文扩展了消费者认知和情感服务评估过程领域的研究,并提出了未来的理论和方法学研究方向。尽管样本代表了人群,但并没有主张将研究结果推广到更广泛的人群。实际意义-服务行业经理应分析他们的消费者互动过程,并评估消费者是否感到自己处于控制之中,或者是否受到公平对待,以减少消费者的沮丧和不满。原创性/价值-考虑到消费者是服务产品的实际创造者,本研究强调了消费者在服务产品中的作用,将研究和管理重点放在消费者在生产和消费所需服务时采用的认知和情感过程。

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