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Stochastic Differential Dynamic Programming with Unscented Transform for Low-Thrust Trajectory Design

机译:用于低推力弹道设计的具有无味变换的随机微分动态规划

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Low-thrust propulsion is a key technology for space exploration, and much work in astrodynamics has focused on the mathematical modeling and the optimization of low-thrust trajectories. Typically, a nominal trajectory is designed in a deterministic system. To account for model and execution errors, mission designers heuristically add margins, for example, by reducing the thrust and specific impulse or by computing penalties for specific failures. These conventional methods are time-consuming, done by hand by experts, and lead to conservative margins. This paper introduces a new method to compute nominal trajectories, taking into account disturbances. The method is based on stochastic differential dynamic programming, which has been used in the field of reinforcement learning but not yet in astrodynamics. A modified version of stochastic differential dynamic programming is proposed, where the stochastic dynamical system is modeled as the deterministic dynamical system with random state perturbations, the perturbed trajectories are corrected by linear feedback control policies, and the expected value is computed with the unscented transform method, which enables solving trajectory design problems. Finally, numerical examples are presented, where the solutions of the proposed method are more robust to errors and require fewer penalties than those computed with traditional approaches, when uncertainties are introduced.
机译:低推力推进是空间探索的一项关键技术,并且天体动力学方面的许多工作都集中在数学模型和低推力轨迹的优化上。通常,在确定性系统中设计标称轨迹。为了解决模型和执行错误,任务设计人员通过减小推力和特定冲量或通过计算特定故障的惩罚来启发性地增加裕度。这些常规方法耗时,由专家手工完成,并且导致保守的余量。本文介绍了一种在考虑干扰的情况下计算名义轨迹的新方法。该方法基于随机微分动态规划,该规划已用于强化学习领域,但尚未用于天体动力学。提出了一种改进的随机微分动态规划方法,将随机动力系统建模为具有随机状态扰动的确定性动力系统,并通过线性反馈控制策略校正了扰动轨迹,并采用无味变换方法计算了期望值。 ,它可以解决轨迹设计问题。最后,给出了数值示例,当引入不确定性时,所提出的方法的解决方案对错误更鲁棒,并且与传统方法计算的相比,需要更少的惩罚。

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