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Applying reinforcement learning to an insurgency Agent-based Simulation

机译:将强化学习应用于基于Agent的叛乱模拟

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A requirement of an Agent-based Simulation (ABS) is that the agents must be able to adapt to their environment Many ABSs achieve this adaption through simple threshold equations due to the complexity of incorporating more sophisticated approaches. Threshold equations are when an agent behavior changes because a numeric property of the agent goes above or below a certain threshold value. Threshold equations do not guarantee that the agents will learn what is best for them. Reinforcement learning is an artificial intelligence approach that has been extensively applied to multi-agent systems but there is very little in the literature on its application to ABS. Reinforcement learning has previously been applied to discrete-event simulations with promising results; thus, reinforcement learning is a good candidate for use within an Agent-based Modeling and Simulation (ABMS) environment. This paper uses an established insurgency case study to show some of the consequences of applying reinforcement learning to ABMS, for example, determining whether any actual learning has occurred. The case study was developed using the Repast Simphony software package.
机译:基于代理的模拟(ABS)的要求是,代理必须能够适应其环境。由于合并更复杂的方法的复杂性,许多ABS通过简单的阈值方程式实现了这种适应。阈值方程式是由于代理的数字属性高于或低于某个阈值而导致代理行为发生变化的时间。阈值方程式不能保证代理将了解对他们最有利的东西。强化学习是一种人工智能方法,已广泛应用于多智能体系统,但在ABS中的应用文献很少。强化学习先前已应用于离散事件模拟,并取得了可喜的结果。因此,强化学习是在基于Agent的建模和仿真(ABMS)环境中使用的良好选择。本文使用已建立的叛乱案例研究来展示将强化学习应用于ABMS的一些后果,例如,确定是否发生了任何实际的学习。该案例研究是使用Repast Simphony软件包开发的。

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