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Discrete-Event Simulation-Based Virtual Reality Environments for Construction Operations: Technology Introduction

机译:基于离散事件模拟的建筑运营虚拟现实环境:技术介绍

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摘要

The next logical evolution of discrete-event simulation (DES) technology for construction is for simulations and animations to run concurrently and in a manner that allows interaction with the animation to affect the course of events in the simulation. This effectively enables the creation of virtual environments with logic based on DES models, something that recent research efforts have made possible. This paper introduces this technology with the help of a case study. In particular, the paper presents how interactivity can improve the process of model validation in simulation studies, which is a critical step in achieving model credibility. Via a complex earthmoving operation, a construction engineer can use real-time interactivity to create situations of interest and study the model's response to those, and thus validate that the response is appropriate. These capabilities can significantly enhance the process of model validation, thereby adding to the value of DES for practical use in operations planning and design
机译:离散事件模拟(DES)技术在构造上的下一个逻辑发展是使模拟和动画同时运行,并允许与动画的交互影响模拟中事件的过程。这有效地使基于DES模型的逻辑能够创建虚拟环境,这使得最近的研究工作成为可能。本文在案例研究的帮助下介绍了该技术。特别是,本文介绍了交互性如何改善仿真研究中的模型验证过程,这是获得模型可信度的关键步骤。通过复杂的土方操作,建筑工程师可以使用实时交互性来创建感兴趣的情况并研究模型对这些情况的响应,从而验证该响应是否合适。这些功能可以显着增强模型验证的过程,从而增加DES的价值,以便在运营计划和设计中实际使用

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