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首页> 外文期刊>Journal of Computing and Information Science in Engineering >Geometric Modeling of Cutter/Workpiece Engagements in Three-Axis Milling Using Polyhedral Representations
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Geometric Modeling of Cutter/Workpiece Engagements in Three-Axis Milling Using Polyhedral Representations

机译:多面体表示法在三轴铣削中刀具/工件啮合的几何建模

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摘要

Modeling the milling process requires cutter/workpiece engagement (CWE) geometry in order to predict cutting forces. The calculation of these engagements is challenging due to the complicated and changing intersection geometry that occurs between the cutter and the in-process workpiece. This geometry defines the instantaneous intersection boundary between the cutting tool and the in-process workpiece at each location along a tool path. This paper presents components of a robust and efficient geometric modeling methodology for finding CWEs generated during three-axis machining of surfaces using a range of different types of cutting tool geometries. A mapping technique has been developed that transforms a polyhedral model of the removal volume from the Euclidean space to a parametric space defined by the location along the tool path, the engagement angle, and the depth of cut. As a result, intersection operations are reduced to first order plane-plane intersections. This approach reduces the complexity of the cutter/workpiece intersections and also eliminates robustness problems found in standard polyhedral modeling and improves accuracy over the Z-buffer technique. The CWEs extracted from this method are used as input to a force prediction model that determines the cutting forces experienced during the milling operation. The reported method has been implemented and tested using a combination of commercial applications. This paper highlights ongoing collaborative research into developing a virtual machining system.
机译:对铣削过程进行建模需要刀具/工件啮合(CWE)几何形状,以便预测切削力。由于刀具和加工中的工件之间复杂且不断变化的相交几何形状,这些啮合的计算具有挑战性。这种几何形状定义了沿刀具路径的每个位置处切削刀具与加工中工件之间的瞬时相交边界。本文介绍了一种强大而有效的几何建模方法的组成部分,这些方法可用于查找使用一系列不同类型的切削刀具几何形状对表面进行三轴加工时生成的CWE。已经开发了一种映射技术,该技术将去除体积的多面体模型从欧几里得空间转换为由沿着刀具路径的位置,接合角和切削深度定义的参数空间。结果,相交操作被减少为一阶平面-平面相交。这种方法降低了刀具/工件相交的复杂性,并且消除了在标准多面体建模中发现的鲁棒性问题,并提高了Z缓冲区技术的准确性。从该方法中提取的CWE用作力预测模型的输入,该模型确定了铣削操作过程中遇到的切削力。所报告的方法已经结合商业应用进行了实施和测试。本文重点介绍了正在进行的协作研究,以开发虚拟加工系统。

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