...
首页> 外文期刊>Journal of computer information systems >Ambidextrous Innovation and Game Market Fit Performance: Feedback from Game Testers
【24h】

Ambidextrous Innovation and Game Market Fit Performance: Feedback from Game Testers

机译:适度的创新和游戏市场适应性:游戏测试人员的反馈

获取原文
获取原文并翻译 | 示例

摘要

The dynamics of the market pose a challenge for the digital game industry. Game development firms must develop innovative games to satisfy game players' ever-changing needs and sustain a suitable product/market fit. To realize such innovation, developers tend to adopt an ambidextrous approach that includes exploratory and exploitative activities to develop games. In addition, game development teams must rely on feedback from game testers to enhance development and meet game players' needs. However, the effect of feedback on innovation is subject to debate. Some studies have proposed that feedback has potentially negative effects on creativity. Given the prevalence of ambidextrous innovation and the utilization of feedback from game testers, no study to date has investigated the effects of feedback on game development quality. A survey of 119 paired game producers and developers revealed that "feedback timing" from game testers positively enhances the relationship between ambidextrous innovation and a game's final development performance, whereas "feedback specificity" impairs the effectiveness of ambidextrous innovation. This paper discusses the implications of this study.
机译:市场动态对数字游戏产业构成挑战。游戏开发公司必须开发创新游戏,以满足游戏玩家不断变化的需求并维持合适的产品/市场契合度。为了实现这种创新,开发人员倾向于采用一种灵活的方法,其中包括探索性和剥削性的活动来开发游戏。此外,游戏开发团队必须依靠游戏测试人员的反馈来增强开发并满足游戏玩家的需求。但是,反馈对创新的影响尚有争议。一些研究表明,反馈可能会对创造力产生负面影响。考虑到敏捷创新的盛行和游戏测试人员反馈的利用,迄今为止,尚无研究调查反馈对游戏开发质量的影响。对119个配对的游戏生产商和开发者的调查显示,游戏测试人员的“反馈时间”可以积极地改善歧义创新与游戏最终开发性能之间的关系,而“反馈特异性”则损害了歧义创新的有效性。本文讨论了这项研究的意义。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号