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Honeynet games: a game theoretic approach to defending network monitors

机译:Honeynet游戏:捍卫网络监视器的一种游戏理论方法

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摘要

A honeynet is a portion of routed but otherwise unused address space that is instrumented for network traffic monitoring. It is an invaluable tool for understanding unwanted Internet traffic and malicious attacks. We formalize the problem of defending honeynets from systematic mapping (a serious threat to their viability) as a simple two-person game. The objective of the Attacker is to identify a honeynet with a minimum number of probes. The objective of the Defender is to maintain a honeynet for as long as possible before moving it to a new location within a larger address space. Using this game theoretic framework, we describe and prove optimal or near-optimal strategies for both the Attacker and the Defender. This is the first mathematically rigorous study of this increasingly important problem on honeynet defense. Our theoretical ideas provide the first formalism of the honeynet monitoring problem, illustrate the viability of network address shuffling, and inform the design of next generation honeynet defense systems.
机译:蜜网是路由的但未使用的地址空间的一部分,用于监视网络流量。它是了解不需要的Internet流量和恶意攻击的宝贵工具。我们将保护蜜网免受系统化映射的问题(对它们的生存能力的严重威胁)形式化为简单的两人游戏。攻击者的目的是识别具有最少数量的探测器的蜜网。 Defender的目标是在将蜜网移动到更大地址空间中的新位置之前,尽可能长时间地保持蜜网。使用这种博弈论框架,我们描述并证明了攻击者和防御者的最优或接近最优的策略。这是对这个日益重要的蜜网防御问题进行数学上的严格研究。我们的理论思想提供了蜜网监控问题的第一个形式主义,说明了网络地址改组的可行性,并为下一代蜜网防御系统的设计提供了信息。

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