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The impact of virtual, augmented and mixed reality technologies on the customer experience

机译:虚拟,增强和混合现实技术对客户体验的影响

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摘要

The arrival of Virtual-Reality, Augmented-Reality, and Mixed-Reality technologies is shaping a new environment where physical and virtual objects are integrated at different levels. Due to the development of portable and embodied devices, together with highly interactive, physical-virtual connections, the customer experience landscape is evolving into new types of hybrid experiences. However, the boundaries between these new realities, technologies and experiences have not yet been clearly established by researchers and practitioners. This paper aims to offer a better understanding of these concepts and integrate technological (embodiment), psychological (presence), and behavioral (interactivity) perspectives to propose a new taxonomy of technologies, namely the "EPI Cube". The cube allows academics and managers to classify all technologies, current and potential, which might support or empower customer experiences, but can also produce new experiences along the customer journey. The paper concludes with theoretical and managerial implications, as well as a future research agenda.
机译:虚拟现实,增强现实和混合现实技术的到来正在塑造一个新的环境,在该环境中,物理和虚拟对象被集成在不同的级别。由于便携式设备和嵌入式设备的发展,以及高度互动的物理-虚拟连接,客户体验领域正在演变为新型的混合体验。但是,研究人员和从业人员尚未清楚地确​​定这些新的现实,技术和经验之间的界限。本文旨在提供对这些概念的更好理解,并整合技术(体现),心理(存在)和行为(互动)观点,以提出一种新的技术分类法,即“ EPI Cube”。该多维数据集使学者和管理人员可以对可能支持或增强客户体验的所有现有技术和潜在技术进行分类,但也可以在客户整个旅程中产生新的体验。本文以理论和管理意义以及未来的研究议程作为结尾。

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