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首页> 外文期刊>The Journal of Business & Industrial Marketing >Blurring the borders between B2B and B2C: a model of antecedents behind usage of social media for travel planning
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Blurring the borders between B2B and B2C: a model of antecedents behind usage of social media for travel planning

机译:B2B和B2C之间的界限模糊:使用社交媒体进行旅行计划背后的先驱模型

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摘要

Purpose The purpose of this paper is to call for a scrutiny of the dualist approach to business-to-business (B2B) and business-to-customer (B2C) marketing in industries driven by consumer-generated content. It posits that individual consumer-centric factors are influential for B2B marketing as well in sectors such as the travel industry and investigates the determinants of tourists' intention to use social media websites for travel planning. Design/methodology/approach Integrating constructs from IS and marketing literature, the paper proposes information quality and perceived enjoyment as antecedents of perceived usefulness, attitude and intention to use. The research model is tested using data from social media users with experience in travel planning. Findings Results show that perceived usefulness and information quality are stronger predictors of attitude and behavioral intention than perceived enjoyment. Enjoyment was not found to be strongly influential. Relevancy and reliability of information and its usefulness concerning travel-planning needs were found more influential. Research limitations/implications - Data were collected from social media users, raising possible issues of representativeness. Practical implications - The paper offers clarity regarding antecedents of downstream user behavior which can be of significant value. Demarcations in B2B and B2C perspectives blur in the context of social media, enabling more effective integration. Originality/value The paper brings in and validates the roles of information quality and enjoyment as influencers of behavior. Identifying the travel industry as a sector having greater likelihood of B2BC convergence, the paper extends IS adoption research to user-interactive sites in the travel-planning context, which can benefit the consumer as well as the supply side.
机译:目的本文的目的是呼吁对由消费者生成的内容所驱动的行业中企业对企业(B2B)和企业对客户(B2C)营销的二元方法进行仔细研究。它假设以消费者为中心的个人因素对B2B营销以及旅游业等部门都具有影响力,并调查了决定游客使用社交媒体网站进行旅游计划的决定因素。设计/方法论/方法将IS和营销文献中的构造相结合,提出信息质量和感知乐趣是感知有用性,态度和使用意图的先决条件。使用具有旅行计划经验的社交媒体用户的数据对研究模型进行了测试。结果表明,感知的有用性和信息质量比感知的享受更能预测态度和行为意图。人们发现享受没有很大的影响力。人们发现,信息的相关性和可靠性及其对旅行计划需求的有用性更具影响力。研究的局限性/意义-数据是从社交媒体用户那里收集的,从而引发了代表性问题。实际意义-本文提供了有关下游用户行为的前身的清晰信息,这可能具有重要价值。 B2B和B2C视角中的分界在社交媒体的背景下变得模糊,从而实现了更有效的整合。原创性/价值本文引入并验证了信息质量和娱乐作为行为的影响者的作用。识别出旅游业是B2BC融合可能性更大的行业,本文将IS采纳研究扩展到旅行计划环境中的用户交互站点,这可以使消费者和供应方受益。

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