【24h】

Preference-Based Trajectory Generation

机译:基于偏好的轨迹生成

获取原文
获取原文并翻译 | 示例
       

摘要

Numerous techniques exist to optimize aircraft and spacecraft trajectories over cost functions that include terms such as fuel, time, and separation from obstacles. Relative weighting factors can dramatically alter solution characteristics, and engineers often must manually adjust either cost weights or the trajectory itself to obtain desirable solutions. Further, when humans and robots work together, or when humans task robots, they may express their performance expectations in a "fuzzy" natural language fashion, or else as an uncertain range of more-or-less acceptable values. This work describes a software architecture which accepts both fuzzy linguistic and hard numeric constraints on trajectory performance and, using a trajectory generator provided by the user, automatically constructs trajectories to meet these specifications as closely as possible. The system respects hard constraints imposed by system dynamics or by the user, and will not let the user's preferences interfere with the system and user needs. The architecture's evaluation agent translates these requirements into cost-functional weights expected to produce the desired motion characteristics. The quality of the resulting full-state trajectory is then evaluated based on a set of computed trajectory features compared to the specified constraints. If constraints are not met, the cost-functional weights are adjusted according to precomputed heuristic equations. Heuristics are not generated in an ad hoc fashion, but are instead the result of a systematic testing of the simulated system under a range of simple conditions. The system is tested in a two degree of freedom (2DOF) linear and a 6DOF nonlinear domain with a variety of constraints and in the presence of obstacles. Results show that the system consistently meets all hard numeric constraints placed on the trajectory. Desired characteristics are often attainable or, in those cases where they are discounted in favor of the hard constraints, fail by small margins. Results are discussed as a function of obstacles and of constraints.
机译:存在许多通过成本函数来优化飞机和航天器轨迹的技术,成本函数包括诸如燃料,时间以及与障碍物的分离之类的术语。相对权重因子会极大地改变解决方案的特性,工程师通常必须手动调整成本权重或轨迹本身来获得理想的解决方案。此外,当人类和机器人一起工作时,或者当人类任务机器人时,他们可能以“模糊”自然语言的方式表达其性能期望,或者以不确定的范围或多或少地接受值来表达。这项工作描述了一种软件体系结构,该体系结构接受轨迹性能的模糊语言和硬数字约束,并使用用户提供的轨迹生成器自动构建轨迹,以尽可能满足这些规范。该系统遵守由系统动力学或用户施加的严格约束,并且不会让用户的偏好干扰系统和用户需求。该体系结构的评估代理将这些要求转换为可产生所需运动特性的成本功能权重。然后,基于与指定约束条件相比较的一组计算出的轨迹特征,评估所得的全态轨迹的质量。如果不满足约束条件,则根据预先计算的启发式方程式调整成本函数权重。启发式不是临时生成的,而是在一系列简单条件下对模拟系统进行系统测试的结果。在具有多种约束和障碍物的两个自由度(2DOF)线性域和6DOF非线性域中对该系统进行了测试。结果表明,系统始终满足对轨迹施加的所有严格数字约束。期望的特性通常是可以达到的,或者在那些因硬性约束而被打折的情况下,以很小的幅度会失败。讨论的结果是障碍和约束的函数。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号