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首页> 外文期刊>Internet of Things Journal, IEEE >Real-Time Multiple Object Visual Tracking for Embedded GPU Systems
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Real-Time Multiple Object Visual Tracking for Embedded GPU Systems

机译:嵌入式GPU系统的实时多对象视觉跟踪

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摘要

Real-time visual object tracking provides every object of interest with a unique identity and a trajectory across video frames. This is a fundamental task of many video analytics applications, such as traffic monitoring or video surveillance in general. The development of real-time multiple object tracking systems on low-power edge devices as IoT nodes, without compromising accuracy, is a challenge due to the limited computing capacity of said devices. This might rule out the best in-class computer vision solutions, which, nowadays, are based on deep learning, and thus, they are very hardware demanding. This article meets this challenge with a multiple object detection and tracking system that employs cutting-edge deep learning architectures on an embedded GPU while operating in real time. For this purpose, a system has been designed that extends a joint architecture of tracking and detection by adding a module comprised of appearance-based and movement-based trackers that allow to maintain the identity of the objects of interest for longer periods of time while alleviating the burden of the detector. Our system is mapped onto an embedded GPU platform, cutting down power consumption significantly with respect to a server GPU. Tracking performance metrics show a 51.1% in multiple object tracking accuracy (MOTA) on the MOT16 data set. This, in conjunction with a real-time processing speed of 25.2 FPS for up to 45 simultaneous objects and low-power consumption of 15 W, make our system an ideal solution for a wide range of video analytics applications.
机译:实时视觉对象跟踪为每个感兴趣的对象提供统计帧的唯一标识和轨迹。这是许多视频分析应用的基本任务,例如一般的流量监控或视频监控。由于所述设备的计算能力有限,因此在低功率边缘设备上的实时多对象跟踪系统在低功率边缘设备上的开发作为IOT节点,这是一种挑战。这可能会排除最佳的级联计算机视觉解决方案,现在,这是基于深度学习,因此,它们非常硬件。本文符合多个物体检测和跟踪系统,该挑战在实时运行时在嵌入的GPU上采用尖端的深度学习架构。为此目的,已经设计了一种系统,该系统通过添加由基于外观的和基于移动的跟踪器组成的模块来扩展跟踪和检测的联合架构,其允许在缓解时保持感兴趣对象的身份,同时减轻较长的时间探测器的负担。我们的系统映射到嵌入式GPU平台上,对服务器GPU显着降低功耗。跟踪性能指标在MOT16数据集上显示多个物体跟踪精度(MOTA)的51.1%。这是,与实时处理速度为25.2 fps的实时处理速度,最多45个同时对象和15 w的低功耗消耗,使我们的系统成为各种视频分析应用的理想解决方案。

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