首页> 外文期刊>Internet of Things Journal, IEEE >DeepSensing: A Novel Mobile Crowdsensing Framework With Double Deep Q-Network and Prioritized Experience Replay
【24h】

DeepSensing: A Novel Mobile Crowdsensing Framework With Double Deep Q-Network and Prioritized Experience Replay

机译:DeepSensing:一种新型移动众晶框架,双层Q-Network和优先体验重放

获取原文
获取原文并翻译 | 示例
           

摘要

Mobile crowdsensing (MCS) is a new and promising paradigm of data collection due to the growing number of mobile smart devices. It can be utilized in applications of large-scale sensing by employing a group of mobile users with their smart devices. Since a large number of mobile users are recruited, the allocation of sensing tasks to mobile users has a critical influence on the performance of MCS applications. To efficiently assign sensing tasks to mobile users, we propose a novel MCS framework named DeepSensing. This framework consists of six executive phases, i.e., registration of sensing tasks, the announcement of reward rule, collection of users' information, task allocation, execution of sensing activities, and distribution of data and rewards. Here, the phase of task allocation is a key component, which directly determines the performance of DeepSensing, e.g., the platform's profit. DeepSensing aims to maximize the platform's profit by taking into account the various constraints of sensing tasks and mobile users. Therefore, we propose a deep reinforcement learning (DRL) method to optimally assign sensing tasks to mobile users. Specifically, we employ a double deep Q-network with prioritized experience replay (DDQN-PER) to address the task allocation problem, which is also formulated as a path planning problem with time windows. To evaluate our proposed DDQN-PER solution, three baseline solutions are provided, i.e., the ant colony system (ACS), epsilon-greedy, and random solutions. Finally, the results of numerical simulations show that our proposed DDQN-PER solution outperforms the baseline solutions in terms of the platform's profit and it plans better organized traveling paths for mobile users.
机译:由于越来越多的移动智能设备,移动人群(MCS)是一种新的和有前途的数据收集范式。它可以通过使用与其智能设备的一组移动用户进行大规模感测的应用。由于招募了大量的移动用户,因此对移动用户的传感任务分配对MCS应用的性能具有关键影响。为了有效地将传感任务分配给移动用户,我们提出了一个名为DeepSensing的新型MCS框架。该框架由六个行政阶段组成,即传感任务的注册,奖励规则的公告,用户信息集合,任务分配,执行传感活动以及数据和奖励的分发。这里,任务分配的阶段是一个关键组件,它直接确定DeepSensing的性能,例如平台的利润。 DeepSending旨在通过考虑传感任务和移动用户的各种限制来最大限度地提高平台的利润。因此,我们提出了一个深度加强学习(DRL)方法,以最佳地将传感任务分配给移动用户。具体来说,我们使用一个双层Q-Network,优先级经验重放(DDQN-PER)来解决任务分配问题,该问题也被标记为带有时间窗口的路径规划问题。为了评估我们所提出的DDQN-Per解决方案,提供了三种基线解决方案,即蚁群系统(ACS),epsilon-贪婪和随机解决方案。最后,数值模拟结果表明,我们提出的DDQN-Per解决方案在平台的利润方面优于基线解决方案,并计划更好地为移动用户组织旅行路径。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号